# What is AO Libre?

Brief description of the project, his vision and mission.

## What is Argentum Online Libre?

![Loading screen.](/files/-MjsEURbGx1F6GCA1jMj)

AO Libre is a collaborative project using open-source as a banner. Everyone is invited to participate by making modifications to the code, graphics, sounds, adding items, spells, mapping or being part of the organization of the game within the server. All our resources and code are released under the GPL license and can be found on Github, so you can trust and certify that everything is free of malicious code.

The game has had a life outside of the fictional universe, one of the newspaper title's noted "The fact that the Argentum community has transcended the barrier of pure fiction is for most of the players one of the most positive characteristics of the game."

The game's source code was released in 2003 under the [GNU GPL license](https://en.wikipedia.org/wiki/GNU_GPL_license) and can be downloaded from [Github](https://github.com/ao-libre/). This has caused many player-run servers to be created (and not listed in the official server list where you can play different server versions with the official client). These servers aren\`t moderated nor controlled by the AO Libre maintainers/developers and are normally mechanically different from this version of the game

#### Interview about AOL Tokens

<https://www.youtube.com/watch?v=N0ryEHvZHcU>

**Download the game:**\
<http://www.argentumonline.org>\
\
**Gameplay video:**\
<https://www.youtube.com/watch?v=SBvV9_bybEo>\
\
More information here:\
The Spanish version has more information.\
\
<https://en.wikipedia.org/wiki/Argentum_Online>\
<https://es.wikipedia.org/wiki/Argentum_Online>

## License

GNU Affero GPL (General Public License).

## Social Networks

* [https://github.com/ao-libre](https://github.com/ao-libre/a)
* <https://www.facebook.com/argentumonlinelibre/>
* <https://www.instagram.com/argentumonlinelibre/>
* <https://twitter.com/AOLibre>
* <https://www.reddit.com/r/argentumonlineoficial/>
* <https://discord.com/invite/f5zp3zbVRj>
* [https://chat.whatsapp.com/Gi979KzizeP5ToennlATId](#what-is-argentum-online-libre)
* <https://t.me/joinchat/QxPf-ipTyUllODQx>
* <https://medium.com/@aolibre/>
* <https://www.tiktok.com/@aolibre>
* <https://story.snapchat.com/@aolibre>
* <https://www.patreon.com/argentumonlinelibre>
* <https://pin.it/66kuo9m>
* <https://www.linkedin.com/in/ao-libre-5490aa234/>

## Press

<https://www.neositelinux.com/podcast-hablando-sobre-argentum-online-libre>

<https://www.youtube.com/watch?v=N0ryEHvZHcU>


# Game Requirements

## **Windows**

![](/files/-Mjsmy0KGwTJcr2piOen)

The game is fully functional in Windows 10\
\
&#x20;If you have Windows Vista or 7 you must have Internet Explorer 11\
&#x20;[Download Internet Explorer 11](https://www.microsoft.com/en-us/download/details.aspx?id=40902)\
\
For Windows XP download the game from here:\
&#x20;[Download for Windows XP.](https://github.com/ao-libre/ao-cliente/releases)\
&#x20;[More info about installation in Windows XP.](https://www.reddit.com/r/argentumonlineoficial/comments/9ywcvb/instalacion_windows_xp_importante/)

## Linux

![](/files/-MjsmO5SssLTOE3iZ_l3)

There are some efforts to make it work with Linux\
<https://github.com/ao-libre/ao-libre-linux>


# How to play?

Explanation to understand concepts of this MMORPG

## ***Development and game system***

![Gameplay screenshot](/files/-MjsFO4KaLOmnQLbsFSt)

From the beginning of the game, each character has a race that determines his physical form and a class that determines what he excels at in the game. Throughout the game, each player's character learns skills that will determine how successful (or not) he will be at his craft. The first two attributes (race and class) are chosen by the player when creating his character. The skill attribute depends mainly on the experience during the game and is deeply influenced by the way of playing and the preferences of each player.

The action takes place in a virtual fictional world where the role of a character that interacts with other characters is adopted, whether they are controlled by other players or non-player characters. All interactions take place in a fantastic environment like in a traditional role-playing game. You can chat with other characters on the screen, and through interactions trade, negotiate, make friends or do other activities. While alone you can go to different places on the map to fish, hunt, kill zombies, among other available actions .

The virtual world of AO is populated by player characters of different races. Each one of them presents defects and virtues. At the beginning of the game, when creating a new character, the player has the possibility to choose the race of his character based on his expectations and preferences.&#x20;

### **Humans**

**Historical synopsis of Humans:**\
"It is said that humans landed in the lands of Argentum about 6 years ago. They fled from their original lands that were scourged by Evil. However, they encountered the same hostility in these lands. Humans are a race with little adaptability and are not capable of killing. "

Characteristics of Humans:

It is a type of balanced breed. For this reason, he gets modifiers on almost none of the attributes.&#x20;

### **Elves**

**Historical synopsis of the Elves:** «The old wise elves say that their race came from the south of Argentum, escaping from a terrible evil that plagued their original lands. They soon settled in the forest of Nix, hiding part of it from the rest of the mortal creatures and surrounding it with powerful arcane magic that would protect them from orcs and other evil creatures. They are agile and intelligent, so they get a bonus on those attributes. They prefer subtlety over force, taking penalties in the latter. Elves are found all over the world, but mostly in the Elven Forest near Nix and in that town. "

Characteristics of the Elves:

They are skilled in the use of bows. They have bonuses in agility, intelligence and charisma, penalized in strength. Dark elves

### **Drows (Dark Elves)**

**Historical synopsis of the Drows (Dark Elves):** «A great veil of ignorance covers the origin of this species. It is known that when the pure elves arrived in Argentum, the dark elves already inhabited it and some even served Chaos. It is assumed that previously, thousands of years before the arrival of the great company of pure elves, small boats of this race arrived and were easily corrupted by the evil that plagued Argentum. There are good and bad; also neutral .. They are intelligent and strong, but they lost some of that agility that characterizes pure elves and they are not well seen by the crowd. »

Characteristics of the Dark Elves:

They are skilled in the art of stabbing and the use of ranged combat. They have bonuses in intelligence and strength. In years

### **Dwarves**

**Historical Synopsis of the Dwarves:** «The Dwarves are a native race of Argentum. They are tough and strong, qualities that helped them resist the hostility of these lands. However, much they could not and their community was fractured and separated throughout the Farinte continent. Witness to this are the various underground constructions throughout the continent. They have bonuses to their constitution and strength, but they are not to think much but more to be carried by their instincts, in addition to having a certain distrust in magic, preferring before a great hatchet. "

Characteristics of the Dwarves:

They have bonuses in their constitution and strength. They are not good magicians, but they are good warriors.

### Gnomes

**Historical synopsis of the Gnomes:** Like the Dwarves, the Gnomes are native to Argentum. They were always kept hidden from the eyes of others, a quality that helped them to survive very effectively. They are prone to magical arts but not very resistant and a weak force. Little is known of this breed that even today prefers to keep its community a secret. Some Gnomes left for human cities, mingling with the other races."

Gnomes Characteristics:

They are skilled magicians. But they are not very resistant and have little strength. They are also widely used in semi-magical classes, such as bard, druid, or cleric, for their great evasion and mana.

## **Abilities**&#x20;

Skills are used to obtain new actions available to each character or to perform actions in a faster or more effective way. The higher the level of skill, the more actions can be taken in that field and the better the tasks undertaken are done. This makes the game easier for players as they accumulate experience. Skills in AO are classified into four families: magical, combat, professions, and others.

More information:\
<https://en.wikipedia.org/wiki/Argentum_Online>\
<https://es.wikipedia.org/wiki/Argentum_Online>

## **Full** Wiki

{% embed url="<http://wiki.argentumonline.org/>" %}


# Terminology

Some wording use in our kingdom.

* A
  * Admin = Abreviación de la palabra “Administrador”.
  * Agitar = Hace referencia al término Combatir. Usualmente, se lo utiliza como “Vamos a Agitar” o “Vamos de Agite” refiriéndose a “Vamos a Combatir”.
  * Aim = Hace referencia a la habilidad de acertar hechizos, o flechas a otros usuarios.
  * Al aire = Hace referencia a la acción de matar o atacar a alguien sin la necesidad de que éste, esté inmovilizado/paralizado o incapacitado de moverse.
  * Al remo = Hace referencia a la acción de ir al Sacerdote para ser resucitado, ya que se encuentra muerto. Usualmente, se utiliza como una expresión para irritar o molestar a dicho usuario.
  * Amas = Hace referencia a las Pociones Amarillas.
  * Apoca = Abreviación del hechizo Apocalípsis.
  * Apu = Hace referencia a la habilidad de Apuñalar.
  * Armor = Abreviación de la palabra “Armadura”.
  * Army = Hace referencia a los usuarios pertenecientes a la “Armada Imperial”.
  * ASD = Son las primeras tres letras de la segunda fila del teclado. El término es utilizado cuando en realidad no hay nada que decir. Usualmente se usa para romper un silencio, o simplemente no decir nada. Los términos DSA, SDA, o escritos de ese estilo con las letras A, S y D también se toman como sinónimos.
  * Ase = Abreviación de la palabra “Asesino”.
  * Atr = Sigla utilizada para como abreviatura de A Todo Ritmo.
  * Azules = Hace referencia a las Pociones Azules. Usualmente se utilizan el término como: “Pásame unas azules”, significando “Pasame unas Pociones Azules”.
* B
  * Bacu = Hace referencia a los Báculos.
  * Ban = Hace referencia a la restricción ya sea total, parcial o temporaria de un usuario de, en este caso, un servidor o incluso del juego en general.
  * Bander = Abreviación de la palabra Banderbill.
  * Baneado = Hace referencia a tener aplicado un ban.
  * Banear = Hace referencia a la acción de aplicar un ban a un usuario.
  * Bardito = Hace referencia a la clase Barda.
  * Batalla = Una batalla tiene lugar cuando dos o más bloques de distintas ideas chocan, generando así un enfrentamiento armado.
  * Battle = Es la abreviación a los BattleServers o Servidores de Agite, antiguos servidores cuya función era sólo pelear. Cuando se ingresaba al mismo, el personaje ya era nivel máximo, y dependiendo si era faccionario o Deathmatch, se tenía lo inicial en el caso del faccionario, o se empezaban con 600.000 monedas en el caso del deathmatch.
  * Bebi = Abreviación de la palabra “Bebida”.
  * Bicho = Hace referencia a las Criaturas Hostiles.
  * Bille = Hace referencia a tener más de una cantidad específica de monedas de oro para que el oro no se caiga al morir.
  * Blues = Sinónimo de Azules, hace referencia a las Pociones Azules.
  * Bove = Abreviación de Bóveda.
  * Bug = Hace referencia a un error en el Juego.
* C
  * C = Hace referencia al termino “Combate”. Usualmente es utilizado como “Saca c”, refiriéndose a desactiva el modo combate, ya sea para comerciar, duelear, formar un grupo o realizar otra acción.
  * Caer = Hace referencia a la acción de entrometerse en un duelo 1 versus 1 a pedido de uno de los dos usuarios que lo están jugando, haciendo así que su oponente caiga fácilmente y haciéndose con sus despojos.
  * Carpi = Es la abreviación que se utiliza para la Carpintería.
  * Casper = Hace referencia al cuerpo que tiene un personaje cuando está muerto, por su similitud con el personaje animado “Casper”.
  * Catas = Es la abreviación que se utiliza para referirse a las Catacumbas.
  * Caza = Es la abreviación que se utiliza para referirse a los personajes cuya clase es el Cazador.
  * Cheats = Hace referencia a los programas externos al juego que modifican la jugabilidad del usuario y le ofrecen una ventaja sobre el resto, ya sean programas que auto remuevan la parálisis, que auto tomen pociones, etc.
  * Chiter = Hace referencia a la acción de tener cheats.
  * Ciuda = Hace referencia a aquellos usuarios que solo matan criminales y que no asesinen a otros personajes de su misma facción.
  * CL = Es una abreviación del hechizo “Celeridad”. También puede encontrarse como “Cele”.
  * Clero = Es una abreviación para referirse a aquellos personajes cuya clase sea Clerigo.
  * Codex = Hace referencia al codex de un clan. El Codex usualmente se usa para describir los mandamientos para entrar al clan o los integrantes del mismo.
  * Colador = Hace referencia a la acción de colar mucho.
  * Colar = Hace referencia a la acción de asestar un golpe, o un hechizo. Normalmente se utiliza para decir cuanto le sacó con dicho golpe/hechizo.
  * Comer = Puede hacer referencia tanto a la acción de ingerir algún alimento que recupere el hambre, como al de morir.
  * Comi = Hace referencia a la comida o también a la acción de morir.
  * Conse = Hace referencia al eslabón de menor poder jerárquico entre los GMs, el consejero. O bien puede estar refiriéndose al consejo faccionario de Banderbill.
  * Coor = Es la abreviatura que se utiliza para referirse a las coordenadas.
  * Crimi = Hace referencia a aquellos usuarios que matan ciudadanos, atacan mascotas de otras personas.
  * Cuack = Esta expresión se utiliza a modo de contestación cuando alguien dijo algo estúpido, sin sentido, o carente de gracia. Esto deriva del sonido que hacen los patos, que irónicamente no tienen nada que ver.
  * Curame = El término “curame” es utilizado cuando una persona expresa a otra la necesidad de que ésta le cure la vida mediante distintos hechizos de curación.
* D
  * Da = El término “da” se utiliza normalmente cuando un usuario hace algo que nos desagrada, o que nos perjudica.
  * DD = Abreviación del Dungeon Dragón.
  * Depo = Hace referencia a la acción de depositar algún objeto en la Bóveda.
  * Desactualizado = El término “desactualizado” es utilizado para expresar que cierta persona no está al tanto de acontecimientos actuales, o de que cierto programa no es actual o tiene versiones más modernas.
  * Desc = Hace referencia a la descripción de un personaje o clan.
  * DM = Abreviación del Dungeon Marabe o también puede ser “Daño mágico”.
  * Dopa = Hace referencia a las pociones de fuerza y agilidad.
  * Draco = Abreviación de Dragón. Usualmente, también es abreviado como “Drako”
  * Droga = Se llama “Droga” a los hechizos que aumentan la fuerza y agilidad del personaje, por ejemplo: Fuerza y celeridad.
  * Drop = Se puede denominar drop a aquel objeto que puede o no, caer al matar una criatura.
  * Dropear = Por Dropear se entiende “dejar caer”, se usa cuando una criatura tira un item como por ejemplo orbe de la ponzoña, pero también puede usarse al matar a un personaje y que este deje caer sus items, es decir, dropea sus items.
  * Duelo = Hace referencia a los encuentros 1 versus 1, 2 versus 2 o 3 versus 3.
  * DV = Abreviación del Dungeon Veril.
* E
  * Ea = El término “Ea” se utiliza normalmente para expresar jolgorio, o dicha por algún hecho ocurrido que nos beneficia, como por ejemplo, haber matado a otro usuario, o hacerse faccionario.
  * Encerrar = Se le denomina “encierro” a la acción de cortar totalmente el paso de un personaje en pleno combate, ya sea con otros personajes, con criaturas, familiares, etc.
  * Equipo = Así se los llama a los objetos que sirven para equiparse (Armaduras, Escudos, Armas, Cascos, etc.)
  * Escu = Es la abreviación que se utiliza para referirse a los escudos.
  * Espa = Es la abreviación que se utiliza para referirse a las espadas.
  * Espe = Abreviación de islas Esperanza.
  * Espect = Hace referencia a que alguien está de espectador. Puede aplicarse para cualquier entorno, ya sea en un combate, o en una charla.
  * Estadísticas = El término “Estadísticas” se utiliza para referirse a la información de algún personaje, como lo son las muertes, los skillpoints, los atributos, etc.
  * Evasión = La evasión, normalmente presentada en números, es aquello con lo que esquivamos un golpe. Cuanto mayor sea el número de nuestra evasión, más posibilidades tendremos de que el contrario no nos dé un golpe certero.
  * Exp = Abreviatura de la palabra “Experiencia”.
  * Esperiencia = La experiencia es aquello que nos marca nuestro camino durante el juego. Para ganar experiencia, es necesario matar criaturas o hacer distintos tipos de misiones.
  * Explotar = Este término se utiliza para decir que un usuario perdió su equipo en un combate. También se utiliza el término pinchar.
* F
  * Facciones = Las facciones son los bandos que existen dentro del juego. Los jugadores pueden decidir cuál elegir desde su nacimiento o ir cambiando conforme progresa su historia.
  * Fami = Es la abreviación que se utiliza para referirse al familiar de un personaje.
  * Flood = Es la acción de repetir un mismo mensaje en un corto espacio de tiempo, lo que resulta muy molesto para la mayoría de jugadores.
  * Foro = El foro es la página web de la comunidad, en donde podremos encontrar información..
  * FPS = Es la sigla universal para Frames Per Second (Fotogramas por segundos).
  * Frag = Son los usuarios matados que tenemos. Sería como decir 1 usuario matado.
  * Fragear = Es la acción de matar gente en agite.
  * Freeze = Momento en el que se te “paraliza” todo el juego por lag u otros factores.
  * Fs = Se los denomina así a las teclas que van desde el F1 al F12.
  * Funda = Es la abreviación que se utiliza para referirse a un personaje fundador de un clan.
* G
  * Game = En inglés: Juego.
  * Global = El global es un canal, mediante el cual podremos comunicarnos con todos los usuarios que se encuentren conectados y con dicho canal activado. Sus usos pueden variar, desde el comercio de items, hasta la búsqueda de gente para ir a X lugar.
  * GM = Abreviatura de Game Master.
  * Gnt = Se utiliza, comúnmente, para abreviar Gente. Cuando estamos en algún dungeon y viene muchos vamos corriendo a nuestros amigos diciendo “Gnt” y ellos se dan cuenta y acuden a la ayuda.
  * Go = Traducción en inglés para la palabra “vamos”. Normalmente se usa antes de una movilización, para marcar a los demás que ya es hora de ir al objetivo.
  * Graves = Abreviación del hechizo Curar Heridas Graves.
  * Groso = Se refiere a algún personaje o criatura, de un nivel alto o equipado fuertemente. Otros significados pueden ser: grandioso, excelente o muy bueno en algún objetivo.
  * Guerre = Es la abreviación que se utiliza para referirse a los personajes cuya clase es el Guerrero.
* H
  * Hechi = Se utiliza para referirse a los hechizos/conjuros.
  * Herre = Se utiliza para denominar al Herrero.
  * Hierro = Hace referencia al mineral o lingote de hierro.
* I
  * Idem = El término “Idem” se utiliza para expresar lo mismo que alguien haya dicho anteriormente.
  * In game = In-Game (“En el juego” en español) es un término en Inglés que hace referencia a X cosa dentro del juego.
  * Inmo = Es la abreviación que se utiliza para referirse a el hechizo Inmovilizar.
  * Inse = Es la abreviación que se utiliza para referirse a una zona insegura del juego.
  * Invasión = Las invasiones, son ataques recibidos a distintas ciudades con el objetivo de destruirla. Pueden ser de criaturas organizado por la administración, o de usuarios no necesariamente organizado.
  * Invi = Es la abreviación que se utiliza para referirse al hechizo Invisibilidad.
  * IP = La IP es el número que identifica un dispositivo en una red. Cada dispositivo tiene una IP diferente, que lo diferencia de los demás.
* K
  * K = Es un término utilizado para referirse a “mil de”.
  * KK = Es un término utilizado para referirse a “un millón de”.
* L
  * Ladri = Es la abreviación que se utiliza para referirse a los personajes cuya clase es el Ladrón.
  * Lag = El lag es un retraso en el juego, producido por varias razones. Un ejemplo de lag es cuando nosotros apretamos un botón para movernos y tarda un tiempo en aparecer en nuestra pantalla. La cantidad de lag varía dependiendo de nuestra conexión a Internet o en la capacidad de respuesta del servidor, en general. También puede deberse a otra razón, la baja de FPS, lo que causa que el juego también se muestre lento.
  * Lanear = Término utilizado para “Lanzar Hechizos” en cantidad.
  * Lagen = Legen, es la abreviatura de la palabra Legendaria, y se usa para referirse a la Armadura Legendaria.
  * Level = Significa “Nivel” en Inglés. En el juego es común ver preguntar: “¿Qué level sos?” o como algunos lo abrevian a “¿Qué lvl sos?, haciendo referencia a “¿Qué nivel tiene tu personaje?”.
  * Limar = Término utilizado como sinónimo de Potear, con la diferencia que éste se usa cuando dicha acción se hace en exceso.
  * Lingos = Es la abreviatura de la palabra lingotes.
  * Lukear = Está palabra se refiere a agarrar un ítem del suelo, sobre todo si no es nuestro.
  * LVL = Abreviación de Level.
* M
  * Mapear = Cambiar de mapa repetidas veces para confundir a una persona.
  * Masco = Se utiliza para referirse a las mascotas.
  * MD = Abreviatura de la palabra Mata Dragones (Arma para exterminar Dragones).
  * Montu = Es la abreviación que se utiliza para referirse a las monturas.
  * MP / PM = MP significa Mensaje Privado, o en inglés PM que significa Private Message.
  * MS = Significa: Milisegundos. Expresan el “lag” que se tiene.
* N
  * Newbie = Término usado para identificar a los usuarios que recién ingresan al juego o que tienen menos de un nivel inicial específico.
  * Nick = Es el término utilizado para referirse al nombre que nos identifica dentro del juego (es decir, el nombre de nuestro personaje).
  * Nivel = El nivel es un número que refleja nuestra experiencia dentro del juego. A mayor nivel, mayor experiencia tendrá esa persona.
  * NPC = Un NPC es un “personaje no jugador” o Non-Player Character controlado por el servidor, programado con anterioridad para que realice funciones específicas desde atacarnos hasta resucitarnos.
* O
  * Oro = Abreviatura de monedas de oro.
  * OP = Hace referencia a un usuario o ítem que se encuentra desbalanceado o muy por encima de lo normal.
* P
  * PJ = Es un término utilizado para referirse a “personaje”.
  * Pala = Es la abreviación que se utiliza para referirse a los personajes cuya clase es el Paladín.
  * Pass = Abreviación de password/contraseña.
  * Paz = Este término se utiliza cuando una persona pretende establecer una alianza o una paz con un enemigo, quien podría o no aceptar dicha petición.
  * Picado = Expresión que hace referencia a que hay mucha actividad de combate entre múltiples enemigos.
  * Pinchar = Este término es utilizado cuando una persona, estando en zona insegura, muere y todos sus objetos de su inventario se le caen.
  * Ping = El ping es aquello que mide la latencia o tiempo que tardan en comunicarse nuestra computadora con el juego.
  * Piquetear = Este término hace referencia a cuando un grupo de personas obstaculiza tiles intencionalmente, con el objetivo de no dejar pasar a nadie. Este tipo de acciones están penadas.
  * Pisar = Este término hace referencia a la acción de pasar por encima de otro personaje debido al lag, provocando un error que hace desaparecer el gráfico de nuestro usuario.
  * PK = En ingles “Player Killer”, hace referencia a un personaje que disfruta matando a todos los personajes con los que se cruce.
  * Plaga = Este término es utilizado para referirse a grupos de muchas personas de una misma alineación, cuya intención puede ser o entrenar o limpiar Dungeons/mapas inseguros, aprovechándose de la superioridad numérica.
  * Plagio = Este término hace referencia al hurto de material ajeno como si uno mismo fuese el autor del mismo, cuando no lo es.
  * Plantar = Este término se refiere a hacer frente a determinada criatura no paralizable, así como lo son los dragones. También se puede referir a un enfrentamiento 1 vs 1 sin uso de magias.
  * Plata = La plata es uno de los tres minerales existentes en el juego, y el segundo en orden de relevancia (después del hierro).
  * Poss = Se utiliza este término para hacer referencia a la posición de una locación/personaje/objeto específico. La misma se puede saber mirando las coordenadas.
  * Post = Un post es un mensaje dejado en el Foro.
  * Pota = Hace referencia a una Poción.
  * Potear = Hace referencia a la acción de tomar Pociones.
  * Pro = Se utiliza este término para decir que cierta persona es muy buena jugando, o que es muy habilidoso en X cosa.
* Q
  * Quest = El término quest es utilizado para nombrar a los eventos, tanto automáticos o no, que tengan connotaciones roleras.
* R
  * RM = Puede hacer referencia a los administradores encargados del rol, llamados “Rol Masters”, o también puede referirse a la habilidad de “Resistencia Mágica”.
  * Remo = Es la abreviación que se utiliza para referirse al hechizo Remover Parálisis.
  * Resu = Se refiere a la acción de resucitar.
* S
  * Sastre = Sastre es aquel NPC que nos vende distintos ropajes en las ciudades.
* T
  * Tienda = Hace a referencia a los ítems que son comprados a los NPC comerciantes del juego.
  * TO / T0 = Hace referencia a la restricción total de acceso al juego, con cualquier usuario de una misma persona, y de forma permanente y para siempre.
* U
  * Ulla = Abreviación de la palabra Ullathorpe.
* W
  * War = Hace referencia a la clase Guerrero.
* X
  * ![xD](https://i.imgur.com/gk86F2e.png) = Este emoji hace referencia a una cara riéndose.

Fuente: <https://www.gs-zone.org/temas/terminologia-de-argentum-online.100242/>


# Create your own server

Create your own server and play with your friends.

## Create your own server

![Server dashboard](/files/-MjsFgeu5oqmmNchyUiZ)

In AO Libre you can create your own server, we aim to create a `metaverse` where you can use your account along multiple servers.\
\
If you open your own server you can modify some aspects of the world-game like:\
\
Experience Rate\
Gold Drop Rate\
Intervals per action\
Add / Modify items (armors, swords, etc)\
Set default skin (users will see the UI/UX you wanna set)\
Maps to use (Default or one custom world made with the WorldEditor (SDK tool))\
Character's Initial stats and level when they are born\
Character's Initial inventory when they are born.

Among many, many, many others.\
<https://github.com/ao-libre/ao-server/blob/master/Server.ini>\
\
Summary explaining some of them:\
<https://www.reddit.com/r/argentumonlineoficial/comments/9v4dln/serverini_sumario_explicando_parametros/>

***GameMasters***\
If you want to be a game master is recommendable that you read the commands that you can use in-game so you can do a lot of things with god power\
<https://www.reddit.com/r/argentumonlineoficial/comments/9fpd7r/comandos_diosessemidiosesconsejeros/>\
<https://github.com/ao-libre/ao-server>

\
More information about creating your own server here:\
<https://www.reddit.com/r/argentumonlineoficial/comments/9dow3q/como_montar_mi_propio_servidor/>\
\
Add new items in the game with graphics (Requires Pull Request for new Graphics):\
<https://www.youtube.com/watch?v=p8Vf2jcJUFc&t=510s>\
\
Additional Information with more tools (SDK)\
<https://www.reddit.com/r/argentumonlineoficial/comments/f402p9/argentum_online_libre_diagrama_arquitectura/>


# SDK - Tools to customise your server

Tools to create and modify your own server

[ ](https://app.gitbook.com/@lucas-recoaro/s/ao-libre/~/drafts/-MjshGAWUTz4oeopLsq2/sdk#ao-admin-web)All of these applications can be found in our Launcher

![Launcher screenshot](/files/-Mjs7_uat4upJtAuLIKn)

### Launcher aka ao-autoupdater

This application, also known as the launcher, is in charge of updating each of the applications. When AO-Libre is installed, a shortcut of this application is created on the desktop so that users can open the game, server, worldeditor among other applications and in case there is an update available, it will do it so. All and each of the updates is uploaded to Github through releases using `semver`.\
Language: Visual Basic 6\
[https://github.com/ao-libre/ao-autoupdate](https://github.com/ao-libre/ao-autoupdate/releases)<br>

### &#x20;**ao-worldeditor**

![Worldeditor AO Libre](/files/-MjsHS0UoW3gxAPb72Pg)

Map editor for AO Libre, here you can create new maps, edit existing ones, add particles, add NPCs, basically do wherever you desire.

Tutorial on how to map:\
<https://www.youtube.com/watch?v=EvymQYQICsc>

Source Code\
<https://github.com/ao-libre/ao-worldeditor>

### &#x20; **ao-admin-web**

![](/files/-MjsJ9-de2uxz0BNRJU9)

This application is basically a web administrator to be able to edit all the files on the server from a web remotely, it was created to avoid having to connect to the server using RDP to have to edit any file, be it an account, char, server.ini, etc. It communicates with the ao-api-server project to be able to edit the files. Language: Javascript (React.js)\
<https://github.com/ao-libre/ao-admin-web-vb6>

### ao-**api**

API made in Node.js to retrieve information from the server like characters, objects, dats files, etc. Sends emails, makes backups, it has a discord bot among many others.\
It helps to decouple things from the game server as long to make them more easily to do (Visual Basic 6 is ok but sometimes you don't want it anymore...)\
\
How to run it:\
<https://www.youtube.com/watch?v=eYsbvGawEuU>\
\
<https://github.com/ao-libre/ao-api-server>

### ao-particle-editor

![](/files/-MjsKUxVD1mkLsmRNoEV)

Particle editor for Argentum Online, so you can create effects in the game for ilumination, spells, decoration, you can use it as you wish (and also where is developed :) )\
\
<https://github.com/ao-libre/ao-particle-editor>

### Jenkins

![](/files/-MjsLADu-Sv0l0ICFhnh)

We provide you all our CI/CD pipelines so in case you want to make a server and be completely automatized of everything just like the main server you can help yourself

<https://github.com/ao-libre/ao-jenkins>\
\
\
More information here:\
<https://www.reddit.com/r/argentumonlineoficial/comments/f402p9/argentum_online_libre_diagrama_arquitectura/>


# Community and his Art

Fan-art, your art. Everything is valid, expand your imagination.

The community has been a crucial part of the development of the game. We have been asking and getting feedback from the community in Discord, Reddit, Github and others while creating it. \
\
We have shared all details of every patch or updated with `semver` ([https://semver.org](https://semver.org/)), all this information is in each release of every project in Github. \
This is why we trust that transparency around the game will keep our community strong and growing every day.\
\
open-source and community-driven as the root of the project\
<https://github.com/ao-libre><br>

### NFTs&#x20;

All art created could generate NFT Tokens and buyers where to exchange them for AO Libre tokens (AOL) or other tokens.

Creators will not need any technical skills, like how to deploy smart contracts or an NFT. We will provide the paths, so creators can do what they do best: create.

Everything is valuable. It does not matter if the art is part of the story, plain text used by the game or community, helping grow the lore of the game or a meme like this:&#x20;

![Fan made comic by MegaDimension](/files/-MjsuKa9aNMd4dh-KyHZ)

You can find more of these comics (each time you refresh the page a new one appears)\
<http://argentumonline.org/aoclasico.html>\
\
Or a more elaborate illustration like this one:

![Fan made illustration made by Chess.DG](/files/-MjsulFh3Zcz4LU_nr07)

### In-game designs

You can send us assets for the game, bodies, amours, swords, wherever you want, we will give you Ao Libre tokens (AOL) for your work, also you can choose to select the balance on the item. (max-min defence or attack, among others)

### **Events** <a href="#events" id="events"></a>

AO Libre or the community, if it desires, will host events periodically, where the community will take part and participate in raffles, being able to win real items, in-game items and AO Libre tokens (AOL).&#x20;

### Beta Testers <a href="#beta-testers" id="beta-testers"></a>

Every new product needs to be tested, and there is no better tester than your community to do it. Every month, we will open a proposal to add new Beta Testers that will have the benefit to test the latest version of the game and give feedback before it is released.

Content creators will also have many chances to be part of the Beta community. If you are one of them, you might be interested in what we will describe in the next article.


# Influencers Program

Spreading the word of AO Libre and its game is the key to success, and this can only be done by reaching new audiences. \
This is why we decided to incentivize those content creators that will help us grow by showing their audience AO Libre.

### **TikTok, Twitch, YouTube & others.** <a href="#facebook-twitch-youtube-and-others" id="facebook-twitch-youtube-and-others"></a>

If you are a content creator account on any platform you will be eligible to be one of the creators having the following benefits:

* AOL Tokens bonuses depending on the amount of your audience.
* ~~Promotional articles, so you are able to make a raffle between your community.~~
* Access to the Beta tester program.
* Access to a private channel with AO Libre devs, so you can get first-hand information.

Depending on the size of your community, you can be eligible for the following:

* Voting on the design of new maps, NPCs, items, and dungeons for the main server.
* ~~One unique item that can be branded with your channel, sold on the Marketplace, and get 90% of the earnings.~~
* A distinctive badge of your AO Libre membership.

​


# Tokenomics

Blockchain, tokens, coins all the answers

Argentum Online is a game that was made in 1999 in Visual Basic 6, so with these obstacles, we start our journey. Said that there is a lot of things that are more difficult to implement like new features of the new internet like `web3` but still, nothing is impossible and there are always workarounds to achieve this.\
Challenge accepted! But a bunch of smart people is needed to accomplish these tasks and on top of that maintain servers, hardware (which we need to pay with real money) and all of these for a hobby, remember AO Libre never was intended to be profitable, it was created to give this beautiful game the place it deserved in the world of the open-source software and try to mark the path in the community which all the code needs to be free and respect licenses.\
\
Here you can find more information about why this project was created:\
<https://www.reddit.com/r/argentumonlineoficial/comments/aijn6n/que_es_argentum_online_libre/>

### NFTs ERC-721

ARGENTUMS are 10,000 images of our Argentum Online world minted in the Ethereum Blockchain, in the images you can see the adventures of the characters in the forests, ice zones, dungeons, ocean, islands, cemeteries, cities and more

<https://argentumonline.org/nfts/><br>

### BEP-20 ($AOLB)

We have our BEP-20 token ($AOLB) which we will use for a lot of things including, rewards to our players, rewards to people who collaborate in the project in many ways, design, music, game masters, server maintainers, game designers, developers, QA team, etc.

## Initial tokens distribution

| ​                                                             | **Token Quantity** | **Max Supply** | Tokens unlock at IDO |
| ------------------------------------------------------------- | ------------------ | -------------- | -------------------- |
| Public sale                                                   | 5.000.000.000      | 5%             | 100%                 |
| Community and Marketing                                       | 8.000.000.000      | 8%             | 2%                   |
| Reserve (AO Libre management)                                 | 18.500.000.000     | 18.5%          | 20%                  |
| Dex Liquidity                                                 | 2.000.000.000      | 2%             | 100%                 |
| Stacking Rewards                                              | 11.000.000.000     | 11%            | 0%                   |
| Play-to-Earn Rewards                                          | 13.000.000.000     | 13%            | 0%                   |
| Actual project maintainers team and advisors (7-year vesting) | 21.000.000.000     | 21%            | 0%                   |
| Historical staff (10-year vesting) (locked until August 2022) | 3.500.000.000      | 3.5%           | 0%                   |
| Metaverse creation program                                    | 18.000.000.000     | 18%            | 0%                   |
| ***Total Supply $AOLB***                                      | 100.000.000.000    | 100%           | -                    |

### **Public sale**&#x20;

You can obtain $AOLB from our Crowdsale

<https://argentumonline.org/aolb-token-crowdsale>

### **Team and advisors**&#x20;

AO Libre's strategic partners and team members will receive 21 million AOL tokens, which will remain blocked for 7 years, they will be unblocked monthly until reaching the total. Generally, in the industry, other teams block tokens for 2-4 years period. This project has already 21 years, so we feel pretty confident to receive the last payment from the initial distribution when Argentum Online became `30 years.`\
AO Libre is liked by the people, this is why we decided to block the tokens for 7 years and thus provide confidence.

### Historical staff&#x20;

A portion of the initial supply is going to the **Historical Staff,** all the people that made the game in all his history. We will open a form so everyone will have the chance to add itself in case he/she collaborates with the project in the past. We must put a deadline to this (October 2022) in order to deploy the smart contract and start the distribution of the tokens in that section.\
<https://www.youtube.com/watch?v=iHKTzmP29XQ><br>

### **Staking reward**&#x20;

Coming soon...

### **Reserves Tokens**&#x20;

That will be used for the game development, ecosystem’s growth, operational expenses, airdrops, liquidity, exchanges, prices for in-game competitions among many others.

### **Community & Marketing**&#x20;

Tokens that will be used to grow AO Libre’s community, marketing, events public awareness, and other community-building and marketing activities.

### **Play-to-Earn**&#x20;

Tokens will be distributed to incentivize players to participate in the game through quests, competitions, and other events and activities in the game.

### **DEX liquidity**&#x20;

DEX liquidity $AOLB tokens allocated to DEX liquidity pool.

### Metaverse creation program

We are a community that goes far way than this single project (although this project is the only one that respects the license carefully)\
Another portion is going to projects that are `Argentum Online mods`([Finisterra ](https://finisterra.argentumonline.org/)for example) and implements our tokens (BEP-20, ERC-721) in a fully functional way. All the projects have until December 2025 to send a request to apply for this.\
With this point, we encourage to integrate all the community, build the ***metaverse*** along with all the *Argentum Online ecosystem*


# Play to Earn

We are gonna explain about some mechanics in the AO Libre universe in order to "mine", "farm" or get Tokens in return for your skills or time.

## ALL THIS SECTION IS NOT IMPLEMENTED YET AND IT CAN VARY IN FUTURE!

## Blockchain and decentralization for the win

We are planning on using Ethereum and Binance Smart Chain to power certain items and land ownership. This will enable players to freely and securely trade items, even in the aftermarket and proves the digital ownership of items and in-game houses.

A PLOT or LAND (key item) (NFT) is going to be connected to a unique "token" on the blockchain, and the blockchain itself is essentially a public database. \
\
The tokens that get connected to in-game will be "created" by a program that runs on the blockchain, called a "smart contract". It is this small program that ensures the digital scarcity of all item collectables, ensuring that nobody, not even us as developers, can ever create more copies of an item.

What this means for you is:

* The underlying tokens behind items and houses will be truly owned by you, which means you can freely trade them in-game or outside for AOL tokens.
* Truly digitally scarce collectables; nobody can increase the supply of any NFT - not even by hacking our servers.
* Community websites will have the ability to access unfiltered/uncensored data since all transactions of cosmetics and land (NFT's) are publicly available on the blockchain. This opens exciting opportunities for community projects.

***This part of the whitepaper may vary in the future in a new version (likely for improvements)***

## Real Estate

### Housing

All the HOUSES are represented by 1`NFT` item “Key” so you are able to open and close the door of your place and invite people as you want.&#x20;

* Stacking: All the householders (NFT's hodlers) will get paid weekly in AOL Tokens
* ~~Farming: The house holders (NFT's hodlers) will obtain a reward in AOL Tokens if they visit their house at least 6 days per week.~~
* ~~Minning: All the house holders needs to kill the rat that is in the house, in reward the council will pay in AOL Tokens to the householders (NFT'S hodlers)~~

### Private Islands

You can get an island with your guild or friends.\
All the ISLANDS are represented by `4 NFT` items “Key” so you are able to open and close the bridge of your place and invite people as you want. \
All Key's owners must be present in order to fully close or fully open the gates of the forest.

* Stacking: All the island-holders (NFT's hodlers) will get paid monthly in AOL Tokens
* ~~Farming: The island holders (NFT's hodlers) will obtain a reward in AOL Tokens if they visit their island at least 7 days per week.~~
* ~~Minning: All the house holders needs to kill all the INSERT NPCS NAMES HERE their island, in reward the council will pay in AOL Tokens to the island-holders (NFT'S hodlers)~~

### Forest's plot

You can get a piece of forest with your guild or friends.\
All the FOREST'S PLOTS are represented by 8 `NFT` items “Key” so you are able to open and close the gates of your place and invite people as you want. \
All Key's owners must be present in order to fully close or fully open the gates of the forest.

* Stacking: All the forest's plot-holders (NFT's hodlers) will get paid monthly in AOL Tokens&#x20;
* ~~Farming: The plot holders (NFT's hodlers) will obtain a reward in AOL Tokens if they visit their plot at least 7 days per week.~~
* ~~Minning: All the plot holders need to kill all the INSERT NPCS NAMES HERE from their plot, in reward the council will pay in AOL Tokens to the plot owners (NFT'S hodlers)~~

## Rankings

The main server of AO Libre takes their seasons by periods of time, we have an event of the world that is called `"Reset of the World Game Event"`, so all the characters disappear (although not the accounts or either your `NFT's` as you are the owner). \
This is a practice that we take in one of our servers, there are alternatives where a `"Reset of the World Game Event"` is never done, remember in AO Libre you have a plethora of servers to choose\
In the beginning, mid and end of the season, we check the rankings and give prices in `AOL Tokens` and/or `NFTs`to the best on each topic\
\
Solo prices:\
\- Most NPCs killed.\
\- Most kills.\
\- Most citizens killed\
\- Most criminals killed\
\- Richest one with gold game\
\- Most time online\
\- Higher-level for each class\
\- Higher-level for each race\
\
Guilds / Team prices:\
\- Biggest Guild.\
\- Guild with more power around the kingdom\
\- Richest Guild\
\
\* The guild leaders will get an additional 5% on top of the price\
\
Factions / Alignment prices:\
\- Alignment which has more kills to the opposite faction.\
\- Richest alignment\
\ <br>

<br>


# Roadmap

What we already did and what are we going to do.

## 2023

```
[X] Active maintenance of the game.
[X] Public minting for ARGENTUMS NFT Collection
```

## 2022

```
[X] Active maintenance of the game.
[X] Listed in CoinPaprika.
```

## 2021

```
[X] Pre-sale AO Libre B Token ($AOLB) Tokens within the community.
[X] Start tokemonics plan
[X] Created whitepaper.
[X] Active maintenance of the game.
```

## **2020**

```
[X] Reset the main server (Restoration of the Game World Event)
[X] Launch episode 2 of the saga
[X] Public recognition from the original creator Pablo Marquez aka "Gulfas Morgolock"
[X] Metaverse related: Use and creation of custom worlds/maps for custom servers
[X] A lot of new additions in the game, improvement of the SDK tools, etc.
[X] Update Documentations.
[X] Infrastructure changes, including a set of Dev Ops skills in the project.
```

## **2019**

```
[X] Reset the main server (Restoration of the Game World Event)
[X] Launch episode 1 of the saga
[X] Translation (around 80%) to English (very important!)
[X] A lot of new additions in the game, improvement of the tools, bug fixing etc.
[X] Update Documentations
[X] Creation of tutorials and guides
[X] Creation of open logs
[X] Creation of rankings

[X] Full conversion of the legacy repository in SourceForge to Github.
A paper was written in order to help people understand this journey. 
https://medium.com/@requitolucas/importar-repositorio-cvs-a-git-sourceforge-a-github-de-manera-facil-20c63344bfa5
```

## 2018

```
[X] Created corporative workflows within GitHub to ensure the quality that access to our master branch is reviewed by many members (like Cardano)
[X] People got interested they start send pull requests to the code, open servers, also play in main server.
[X] Bug fixing and improvement of the code
[X] Write Clear Documentations (a lot of writing...)
[X] Social Networks account given by the community to us, to start the new project with the community.
[X] Webpage and Main server deployment.
[X] The project got its official name selected by the community (AO-Libre)
[X] August, the project was born
```

## Historic roadmap

This is not AO-Libre itself but without these previous efforts, we could not exist.\
This is a historical work which must be added because without acknowledging our past we can't ever joy the future

### 2016

```
[X] The community of GS-Zone (http://www.gs-zone.org/) shares code to improve the game.
[X] AO Libre was built on top of one of those projects.
```

### 1999 - 2011

```
[X] 1999 All the historic work, from the creation of the first maps, graphics, sdk, server

Last original changes in the changelog.
Server: * 03/07/2011 : Agrego y modifico logs de ítems. (Pato)
Cliente: * 07/04/2011 : Arregladas ciertas cuestiones con los seguimientos. (Amraphen)

Changelog Server:
https://github.com/ao-libre/ao-server/blob/master/Changelog-server.txt

Changelog Client:
https://github.com/ao-libre/ao-cliente/blob/master/Changelog-client.txt
```


# Smart Contracts and Wallets

Address for tokens and contracts used in the project

![Polygon, Ethereum and Binance Smart Chain logo](/files/R7woKFLyK6HKs64dAdOe)

All our smart contracts are validated in Etherscan and BSCScan, to provide transparency, obtaining the following result \
\
✅ **Contract Source Code Verified (Exact Match)**

## ~~**Ethereum**~~

~~**AO Libre Wallet:** 0x334c1314EEbA22Ef4b123708403FC9640d2d69c3~~\
~~**AOL Token:** 0x859c8159bc53022354f39357bd1fdf6091542087~~\
~~**AOL Swap:** 0xFFC8902c113Cba1eB064D4D666d3B3Aa5b1D8353~~

## Binance Smart Chain

**AO Libre Wallet:** 0xE4f72E3683bf9aeA67BDE4704a7861Ee7cCffaa2\
**AOLB Token:** 0xea17e48c988d64e92d64550c787b17281f61828e\
**AOLB Swap:** 0xef7729284D0EbadFF2C27B654513426749cC9732

## Polygon (Matic)

**ARGENTUMS Nft Collection:** 0x099010e1C0E193Ec050D35542DCa653F1C47b9Be


